Ctrlpnts.rb plugin for Sketchup 6.0, which adds control construction points to curves
Download link to ctrlpnts.rb.
How to use:
1) put “ctrlpnts.rb” to “Google SketchUp 6\Plugins” folder
2) start SketchUp 6
3) draw arc curve, freehand curve or make a curve from a set of edges (use Rick Wilson's 'weld.rb' plugin)
4) select curve, right-click on it, then choose “Add control points to the curve” command from the context menu:"Curve Control Points Settings" dialog box appears, specify how many control points you want to add and select appropriate "Curve vertices 'behaviour': ", then click "OK"
5) you may move added construction points to change processed curve shape
Known issues:
- script does not work properly with closed curves
- moving more than one control point at a time does not work yet (ver. 1.0. processes only one control point change event for now)
ver. 1.0. demo video:
Tuesday, October 13, 2009
Thursday, September 3, 2009
[Plugin] 2 Faces + Path
ver. 1.0.
Download link
Description:
Plug-in, which creates blended object from 2 faces + path curve.
How to use:
1) put “pathface.rb” to “Google SketchUp 6\Plugins” folder
2) start SketchUp 6
3) draw 2 faces and one curve then select them
4) choose “Plugins>> 2 Faces + Path” command from the main menu or from the context menu
ver. 1.2.
functionality added:
- adjustment curve processing added (it is available by choosing a command from the context menu, when blended group is selected, refer to ver. 1.2. demo video)
bug fixes:
- statistic report fixed
Known issues:
- adjustment curve usage for tracks group generates intermediate faces also
- initial faces changing discards adjustment curve
fixing of issues demands major refactoring
ver. 1.2. features videos (set of 2 videos):
Download link
Description:
Plug-in, which creates blended object from 2 faces + path curve.
How to use:
1) put “pathface.rb” to “Google SketchUp 6\Plugins” folder
2) start SketchUp 6
3) draw 2 faces and one curve then select them
4) choose “Plugins>> 2 Faces + Path” command from the main menu or from the context menu
ver. 1.2.
functionality added:
- adjustment curve processing added (it is available by choosing a command from the context menu, when blended group is selected, refer to ver. 1.2. demo video)
bug fixes:
- statistic report fixed
Known issues:
- adjustment curve usage for tracks group generates intermediate faces also
- initial faces changing discards adjustment curve
fixing of issues demands major refactoring
ver. 1.2. features videos (set of 2 videos):
Friday, August 14, 2009
[Plugin] Blend for Sketchup
Link to download sublend.rb
Description:
Description:
Little plug-in, which creates intermediate curves from two existing ones.
Usage:
1) put “sublend.rb” to “Google SketchUp 6\Plugins” folder
2) start SketchUp 6
3) draw 2 curves then select them
4) choose “Plugins>> Blend” command from the main menu
5) “Blend Settings” input box appears, specify "Steps count" (how many intermediate lines you want to generate) and click “Ok”
Versions history:
ver. 1.1
Functionality added:
- faces and one segment lines processing added
- surface generation from intermediate contours added
- some exception handling added (if no objects selected, then warning message box appears)
Bug fixes:
- steps count fixed (+1 step)
ver. 1.2
Functionality added:
- more exception handling added
- the surface formed by intermediate curves appears smoother now
ver. 1.3
Functionality added:
- all actions are joined to revert the drawing back by a single 'undo' command
- 'Surface only (supress contours)' option added- contours are joined to a single group now
ver. 1.4
Bug fixes:
- more exception processing were added to prevent known issues (complex geometry caused previous versions of the script failures)
- now if it is not possible to draw intermediate faces (some times intermediate points become non coplanar) script draws intermediate curves
ver. 1.6
Functionality added:
- selection filter added (script searches for 2 faces first, then 2 curves, then 2 edges single segment lines) now sublend appears to be more selection tolerant
- blending between face and curve, face and edge, curve and edge were added
Bug fixes:
- missing triangles of mesh when 2 curves or edges processes (the bug of ver. 1.5.)
Known issues:
- undo seems to work insufficient some times for the reason I don't know yet
- color blending refuses to blend alpha (opacity amount)
ver. 1.7.
Functionality added:
- blending between construction point and other supported entity types added (now face, curve and edge can be degraded to a point)
- "Blend" command added to the context menu
Bug fixes:
- selection filter updated
ver. 1.8
Functionality added:
- interaction with initial entities added (ver. 1.8. supports interaction with face/face, face/construction point)
Bug fixes:
- back face color blending fixed
ver. 1.9.
Functionality added:
- progress bar added (it is required while color blended mesh processes)
- color blended mesh generates smoothed now
Bug fixes:
- alpha channel blending fixed
- 'undo' processing fixed
ver. 1.11.
Functionality added:
- blending adjustment curve processing added (allows to set non-linear distribution of intermediate steps, refer to the demo video)
Bug fixes:
- statistic report fixed
Known issues:
- when processing adjustment curve for tracks group, faces appear also
- any change of one of the initial objects discards adjustment curve
fixing of issues demands major refactoring
Sunday, August 9, 2009
Points2Mesh for SketchUp
ver 1.1.
New features added:
1) averaging method of 3d mesh generation
2) generated mesh statistic information (script puts it to Ruby Console)
ver. 1.2.
New features added:
1) minimizing mesh length method added
2) drawing of horizontal contours command added
Version 1.2. new features demo video:
New features added:
1) averaging method of 3d mesh generation
2) generated mesh statistic information (script puts it to Ruby Console)
ver. 1.2.
New features added:
1) minimizing mesh length method added
2) drawing of horizontal contours command added
Version 1.2. new features demo video:
Sunday, August 2, 2009
Points2Mesh for SketchUp
Link to pnts2mesh.rb: http://files.mail.ru/FOCTG0
Description:
Little plug-in, which creates approximate 3d mesh from a set of selected construction points.
Usage:
1) put “pnts2mesh.rb” to “Google SketchUp 6\Plugins” folder
2) start SketchUp 6
3) draw some construction points (or import dxf file with points cloud)
4) select a set of construction points, which you want to be processed, on the screen
5) choose “Plugins>> Create 3d mesh from construction points...” command from the main menu
6) “Mesh Settings” input box appears, specify appropriate values for “Cells count” and click “Ok” (note: big values of “Cells count” takes a lot of time to process)
Videos of usage:
http://www.youtube.com/watch?v=iM4foc0MLTU
http://www.youtube.com/watch?v=NZw-PwH9bDY
Description:
Little plug-in, which creates approximate 3d mesh from a set of selected construction points.
Usage:
1) put “pnts2mesh.rb” to “Google SketchUp 6\Plugins” folder
2) start SketchUp 6
3) draw some construction points (or import dxf file with points cloud)
4) select a set of construction points, which you want to be processed, on the screen
5) choose “Plugins>> Create 3d mesh from construction points...” command from the main menu
6) “Mesh Settings” input box appears, specify appropriate values for “Cells count” and click “Ok” (note: big values of “Cells count” takes a lot of time to process)
Videos of usage:
http://www.youtube.com/watch?v=iM4foc0MLTU
http://www.youtube.com/watch?v=NZw-PwH9bDY
Friday, July 3, 2009
Relief Master 1.7
Link to RMaster_1_7.zip download: http://files.mail.ru/EIIEST
“Minimize Length” algorithm optimized. It provides the same result but much faster now (depends on program settings, especially “Cells to check length” value).
“Minimize Length” algorithm optimized. It provides the same result but much faster now (depends on program settings, especially “Cells to check length” value).
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